Changelog
Version: 1.7.1
Date: 2019-11-26
Bugfixes:
- Loader recipes are no longer hidden
Version: 1.7.0
Date: 2020-11-26
Features:
- pushed Factorio to 1.1
- added lights to loaders at night
Version: 1.6.0
Date: 2020-11-19
Features:
- updated graphics for normal and high resolutions by Kirazy #50
- made make_loader_entity and make_loader_item available in whole data scope
Changes:
- adjusted recipes for Bobs
Version: 1.5.3
Date: 2020-09-13
Changes:
- pushed Factorio to 1.0
- pushed FLib to 0.3.3
Version: 1.5.2
Date: 2020-05-26
Changes:
- replaced OpteraLib with FLib
Version: 1.5.1
Date: 2020-04-04
Features:
- snap to loader 1x1
Changes:
- moved snapping to script/snapping
- moved wagon functions to script/wagon_handler.lua
Version: 1.5.0
Date: 2020-01-21
Features:
- updated to Factorio 0.18
Version: 1.4.10
Date: 2019-05-23
Bugfixes:
- Loader speeds are always synced to belt speed in data-final-fixes
Version: 1.4.9
Date: 2019-04-12
Features:
- updated hr graphics by Kamsta99 #44
Version: 1.4.8
Date: 2019-03-31
Bugfixes:
- crash trying to add loader for boblogistics without boblogistics being active #43
Version: 1.4.7
Date: 2019-03-31
Changes:
- updated for boblogistics tech changes
Version: 1.4.6
Date: 2019-03-21
Features:
- upscaled hr graphics by Kamsta99
Version: 1.4.5
Date: 2019-03-19
Changes:
- moved functionality to Opteras Library
Version: 1.4.4
Date: 2019-03-10
Features:
- loader can be upgraded with empty upgrade planer
Version: 1.4.3
Date: 2019-03-01
Bugfixes:
- loader graphics work nice alongside underground belts https://forums.factorio.com/viewtopic.php?f=11&t=65627
Version: 1.4.2
Date: 2019-03-01
Bugfixes:
- updated loader belt animations to 0.17 standard #38
Version: 1.4.1
Date: 2019-02-27
Changes:
- loaders no longer face away from non belt entities, fixes a bug with blueprinting chest-loader-loader-chest connections
- updated recipes matching base and boblogistics
Version: 1.4.0
Date: 2019-02-26
Features:
- updated to Factorio 0.17
- added thumbnail
- loader unlocks moved into corresponding logistics technologies
Version: 1.3.1
Date: 2018-10-15
Changes:
- moved remote interface from on_configuration_changed to on_load to be more in line with other mods
- use cargo wagons defaults to disabled, players have to implicitly accept performance drop of this feature
Version: 1.3.0
Date: 2018-10-05
Features:
- added remote interface to register and unregister supported loaders by entity name
Changes:
- push to 0.16.51 stable
- mods using snapping functionality have to register their loaders through remote interface
Version: 1.2.7
Date: 2018-05-30
Changes:
- allow handcrafting Express Loader for Bobs #27
Version: 1.2.6
Date: 2018-05-17
Changes:
- push to 0.16.36 stable
Bugfixes:
- Bob loaders use respective belt colors by magu5026
Version: 1.2.5
Date: 2018-04-02
changes:
- loaders use belt speeds
Version: 1.2.4
Date: 2018-04-01
Bugfixes:
- green and purple loader tech unlocks where swapped #25
Version: 1.2.3
Date: 2018-03-30
Changes:
- support for Bob v0.16.x #23
Version: 1.2.2
Date: 2018-01-12
Features:
- support for any wagon width by ReikaKalseki #19
Version: 1.2.1
Date: 2018-01-04
Features:
- color update by Incvisitor #8
- in game changelog
Version: 1.2.0
Date: 2017-12-13
Features:
- updated to Factorio 0.16
Version: 1.1.2
Date: 2017-10-17
Bugfixes:
- disabling belts in bobs disables respective loader #4
Version: 1.1.1
Date: ???
Features:
- deconstruction events trigger only when train usage is auto or all trains
Bugfixes:
- on_tick runs only if there are wagons to load/unload (was broken in 1.1.0)
Version: 1.1.0
Date: ???
Features:
- Rewritten Train loading/unloading by ReverseStateMonad Pull #3
Version: 1.0.1
Date: ???
Features:
- loaders snap to bot built belts
- changed setting Snap Loaders from player to map setting so bots can use it
Bugfixes:
- fixed typo in setting tooltip
Version: 1.0.0
Date: ???
Features:
- rebalanced recipes to match progression of belts and inserters
Version: 0.2.8
Date: ???
Bugfixes:
- fixed loaders snapping to belts 2 tiles away
Version: 0.2.7
Date: ???
Bugfixes:
- fixed update to 0.2.6 didn't correctly write wagon inventories to storage
Version: 0.2.6
Date: ???
Features:
- reduced ups when un-/loading wagons by Nexela
- Loader Snapping warning Text include both mod name and mod display name
Version: 0.2.5
Date: ???
Bugfixes:
- fixed entity.neighbours changed in 0.15.13
Version: 0.2.4
Date: ???
Features:
- snapping turns loaders away from non-belt entities
Version: 0.2.3
Date: ???
Bugfixes:
- fixed MP desync on starting new maps
Version: 0.2.2
Date: ???
changes:
- snapping enabled by default
- replaced automatic only toggle with dropdown disabled, automatic-only, all trains
- train events are only active when trains are enabled
Version: 0.2.1
Date: ???
Removed:
- workaround of replacing loaders in script to rotate them, no longer necessary
Version: 0.2.0
Date: ???
Features:
- Rewritten Train loading/unloading by Nexela
- On_Tick only runs if there are wagons to load/unload
- Rewritten Loader snapping. Defaults to off
- added toggle settings for loader snapping and Automatic mode trains
Version: 0.1.2
Date: ???
Changes:
- switch to built in copy-paste functions
Version: 0.1.1
Date: ???
Bugfixes:
- fixed some errors with boblogistics
Version: 0.1.0
Date: ???
Features:
- made loaders available
- graphics from Archangel666