Changelog
Version: 1.1.15
Date: 2023-12-25
Bugfixes:
- __JDGoesBoom__/control.lua:171: attempt to compare nil with number
Version: 1.1.14
Date: 2022-11-26
Changes:
- Added a command to toggle logging
Version: 1.1.13
Date: 2022-06-18
Bugfixes:
- corrected log to math.log
Version: 1.1.12
Date: 2022-06-18
Changes:
- added a setting to pick which formular is use to scale the size of the nuke.
Version: 1.1.11
Date: 2022-04-18
Changes:
- added some remote interfaces as requested
- remote.call("JDGoesBoom", "ForceGoesBoom", target_force, size: default 10, delay: default 5)
- remote.call("JDGoesBoom", "PlayerGoesBoom", {player_list}, size: default 10, delay: default 5)
Version: 1.1.10
Date: 2022-03-27
Bugfixes:
- Fixed crash at line 152
Version: 1.1.9
Date: 2022-02-26
Features:
- Can add a number at the end to override the delay .. eg /all_go_boom 1000 1
Version: 1.1.8
Date: 2022-02-18
Features:
- Added logging to text file.
Version: 1.1.7
Date: 2021-12-25
Features:
- Bigger Boom
- Added some settings
Version: 1.1.6
Date: 2021-09-17
Features:
- Pause timer while dead
Version: 1.1.5
Date: 2021-09-12
Features:
- Added timer back and fixed a NIL issue
Version: 1.1.4
Date: 2021-09-10
Features:
- Some tweaks
Version: 1.1.3
Date: 2021-09-10
Features:
- Some tweaks
Version: 1.1.2
Date: 2021-09-03
Features:
- Snoso's formular
Version: 1.1.1
Date: 2021-08-31
Features:
- Check if the target is there or not, delay the bomb if the target is not online yet.
Version: 1.1.0
Date: 2021-08-26
Features:
- First cut at "JD Goes Boom!"