Upon placing a car, automatically puts player in it with fuel. Upon player exiting car, despawns car and puts it back in player inventory, along with any stuff in the car.
Ok so I've never modded anythin, but adding this lines "
if x.entity.name ~= "car" then
return true
end
"
To a control.lua in instant_car.zip after 63 line seems to be working, It should look like this ..."
function on_exit_car(x)
if x.entity.name ~= "car" then
return true
end
if x.entity.get_driver() == nil and x.entity.get_passenger() == nil and x.entity.name == "car" then"...