Ever thought that the infinite research costs scale too fast, especially when playing with a research multiplier? Me too. This mod enables editing the infinite research cost formulas through the mod settings menu. The screenshots show the effects of tweaking various settings.
Quick setup: if using a research multiplier > 1, set the first option (Infinite research divisor) to your save file's research multiplier and leave everything else unchanged to rescale all infinite research costs to the vanilla defaults.
This also works with mods that add infinite techs!
Additionally, the following vanilla techs can be tweaked by directly editing their formulas:
- Mining productivity
- Worker robot speed
- Follower robot count
- Artillery shell range
- Artillery shell shooting speed
- Physical projectile damage
- Stronger explosives
- Refined flammables
- Energy weapons damage