A mod that adds light to the cornors of common buildings at night to stop you from driving into them
Small changes concerning balance, gameplay, or graphics.
Version: 18.0.10 Date: 02. 11. 2024 Info: - Updated by Fr_Dae Changes: - 2.0 update - patrick-irvold@hotmail.com original author
Version: 18.0.8 Date: 2021-07-09 Changes: - 1.1 update - add compatibility to Air Filtering
Version: 18.0.7 Date: 2020-06-13 Bugfixes: - Small changelog change
Version: 18.0.6 Date: 2020-06-13 Bugfixes: - Fixed crash when changing colors with invalid entities
Version: 18.0.5 Date: 2020-04-29 Changes: - Added more color customization
Version: 18.0.4 Date: 2020-04-25 Bugfixes: - made rotated entities have correct light positions - made reserved entities update their light attributes
Version: 18.0.3 Date: 2020-03-23 Bugfixes: - fixed issue in pickerdollies handler where if an entity was unregistered the game would crash
Version: 18.0.2 Date: 2020-03-15 Changes: - Made the optimization from 17.0.6 work Bugfixes: - fixed issue that if an API function was called before init it could cause a crash
Version: 18.0.1 Date: 2020-1-29 Major Features: - updated to 0.18
Version: 17.0.10 Date: 2020-1-29 Changes: - Added options to change settings for lights Known Issues: - Light settings will not be updated if the light is Reserved
Version: 17.0.9 Date: 2020-1-17 Bugfixes: - Made PickerDollies work with entities that have no lights
Version: 17.0.8 Date: 2020-1-15 Bugfixes: - Fixed Dependancy Issue
Version: 17.0.7 Date: 2020-1-15 Bugfixes: - Added support for PickerDollies
Version: 17.0.6 Date: 2019-12-29 Changes: - Added option for other mods to do extra optimisation Bugfixes: - Fixed Crash when other mods fuck up
Version: 17.0.5 Date: 2019-11-30 Changes: - Fixed another possible reason for lingering lights Bugfixes: - Fixed a possible Save Game Incompatibility
Version: 17.0.4 Date: 2019-11-30 Changes: - Added a Setting to rescan the world so that no lights would be lingering around
Version: 17.0.3 Date: 2017-5-10 Changes: - Fixed Issue with creating or loading a world. (grumble grumble require grumble grumble)
Version: 17.0.2 Date: 2019-5-9 Scripting: - Made CommonEntities into a global table (saved in savefile). Bugfixes: - Fixed Issues with PVP Event. - Fixed Issues with internal function GetSurfaceOfEnity.
Version: 17.0.1 Date: 2017-5-4 Changes: - The name of the mod was changed from Hazerd Lights to Hazard Lights
Version: 17.0.0 Date: 2017-5-4 Major Features: - Initial release