Hazard Lights Redux


A mod that adds customizable lights to the corners of common buildings in darkness. Now with a Per-Planet configuration GUI.

Tweaks
22 days ago
2.0
321

g Thanks for the mod

a month ago

Cool mod, I was hoping I could do multi color lighting but even without it this adds a lot of much needed ambiance to nighttime without needing to manually place a bunch of lights that might not fit in well with my spaghetti factory.

a month ago

Hi! Glad you like it! Thank you for commenting!

I am currently rewriting its code completely, unfortunately it's too soon to think about such feature requests (but I think you will enjoy the upcoming version. please let me know if you don't like the changes in it!).

I have a lot to do still, but I can definitely keep future features in mind as I'm refactoring the code.

But what do you mean by "multi-color"? Do you mean like lighting different sections of your factories with different colors, or configuring each color light of a building individually?

a month ago

By multi-color I thought it would be nice if I could say, color the top-left and bottom-right corners as orange, and the top-right and bottom-left corners as yellow to replicate something like hazard lights. Being able to set the buildings types individually would be nice as well, but there are so many different entities that are lighted that I don't know if I would spend the time configuring all of them. I don't want to pile on ideas if you said you aren't thinking of feature requests, but while I'm here, other interesting toggles could be lights that pulse or lights that cycle.

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