Automatically start handcrafting an item that is quickbar filtered that you don't have enough of whenever your crafting queue is empty. Prioritises items in your cursor. Change settings with hotkeys. Don't forget to automate production of everything!
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
v1.5.1 ------------------------------- * Fixed locale according to new 0.15 format. v1.5.0 ------------------------------- * Updated "factorio_version" to 0.15 * Changed default hotkeys to U & J instead of I & K since factorio 0.15 uses K for something else. v1.4.0 ------------------------------- * Some performance impovements * added 'paused' to the remote interface to s/get paused state for players v1.3.0 ------------------------------- factorio_version: 0.14 v1.2.4 ------------------------------- Bugfix * Factorio crash workaround (Thanks Nexela, Riffz711) and ghost checks for multiplayer deaths. v1.2.3 ------------------------------- Bugfix * Fixed migration bugs causing loss of HandyHands setting if loading a savefile made with HandyHands 1.2.x in a later version. v1.2.2 ------------------------------- Bugfix * Fixed error when loading old saves without the mod installed. Thanks R3CONN3R for reporting! v1.2.1 ------------------------------- Bugfix * Fixed error when autocrafting in god mode. Thanks again mindmix for finding... v1.2.0 ------------------------------- Features: * Ammo crafting! Treat ammo slots as if they were filtered with the ammo they contain. firearms-magazine defaults to 0.05 stacks on first join so that you don't lose your starting iron. * Default stack size is 0.2 * Pause feature! If you cancel a craft that was started by HandyHands then the autocrafting is paused. * Treat stacks >= 500 is if they were 1/10 the size. So a setting of 1 stack of a 500 stack item just gives you 50. The text output doesn't give you this info yet. * New autocraft limits available: 0.2 and 0.8 stacks. (and all the others are still there) Settings code is now easier to modify for other stack sizes. * Remote interfaces added for coders who want to read or set HandyHands settings. Also the code was restructured and commented for readability. v1.1.2 ------------------------------- Bugfix * Implemented the other half of the bugfix that was started in v.1.1.1 v1.1.1 ------------------------------- Bugfix * Fixed error when autocrafting in god mode. Thanks mindmix for finding! v1.1.0 ------------------------------- New feature! * Use hotkeys to choose the amount of stacks you want to autocraft. * If you hold something in your hand and use the hotkeys you change the setting for that item. v1.0.2 ------------------------------- Bug fix * Limits autocrafting to trash slot amount when it's lower than the stack size. This means you don't constantly craft items that go straight to trash slots. v1.0.1 ------------------------------- Bug fixes * Fix crash when there is no recipe for a certain item. * Small performance tweaks. * Better support for cheat_mode. * Now disregards if recipe is researched when cheat mode is on. * Now disregards if there are enough ingredients for crafting the item when cheat_mode is on. * Crafts the amount needed for full stack instead of 1 at a time since it's instant with cheat_mode. * Still doesn't craft raw-fish in cheat mode though since it has no recipe. v1.0.0 ------------------------------- Initial release