Adds map alerts for players when a gun turret, vehicle or artillery is either out of ammo or has low ammo.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 2.0.11
Date: 2025-11-09
Locale:
- Add catalan
Version: 2.0.10
Date: 2025-09-02
Bugfixes:
- Typo, messed up syntax
Version: 2.0.9
Date: 2025-09-02
Bugfixes:
- Fix missing requirements
Version: 2.0.8
Date: 2024-12-19
Locale:
- Update locales from Crowdin
Version: 2.0.7
Date: 2024-11-10
Optimizations:
- Add cleanup of empty global tables
- Move global table creation from on_surface_created to on_built_entity to save on event
listeners
- Review force rename/removal handling
- Code cleanup and comments
Version: 2.0.6
Date: 2024-11-10
Features:
- Add support to enable alerts for other surfaces (before, alerts were only generated for the
current surface)
Bugfixes:
- Fix additional surface handling (when a new surface was created, from then on entities were
not added to the global list until all players of a force leave and join again, which is
technically impossible in single player)
Version: 2.0.5
Date: 2024-11-09
Bugfixes:
- Really fix the crash on surface deletion
Version: 2.0.4
Date: 2024-11-09
Bugfixes:
- Fix another crash on surface deletion
Version: 2.0.3
Date: 2024-11-08
Bugfixes:
- Fixed crash on invalid entity
Version: 2.0.2
Date: 2024-11-08
Changes:
- Cleanup tracking table on surface rename/deletion
Bugfixes:
- Quick fix setting for manual turret fill
Version: 2.0.1
Date: 2024-11-06
Locale:
- Added ukranian locale (thanks to Met_en_Bouldry)
- Added russian locale (thanks to eugenikus8)
Version: 2.0.0
Date: 2024-10-27
Changes:
- Migration to base game 2.0
Locale:
- Renamed car group to vehicle group in all languages
Features:
- Added spidertrons to vehicle group
Version: 1.1.11
Date: 2023-03-12
Bugfixes:
- Added static script event listeners to fix missing alerts for script built entities
Version: 1.1.10
Date: 2022-08-07
Features:
- Added artillery as third alert group (off by default)
Version: 1.1.9
Date: 2021-08-07
Locale:
- Fixed modes not being translated
Version: 1.1.8
Date: 2021-08-06
Locale:
- Addedd french locale (thanks to d0ob)
Version: 1.1.7
Date: 2021-06-21
Compatibility:
- Added compatibility to Space Exploration's Meteor defence and other mods (no longer displays
alert when ammo is dynamically loaded) (by snouz)
Version: 1.1.6
Date: 2021-04-22
Bugfixes:
- Defaulting multislot mode "selected" to first slot, if no slot selected. Defaulting to
"added" mode caused a crash.
Scripting:
- Simplified some boolean logic misusing it as ternary
Version: 1.1.5
Date: 2021-04-21
Features:
- Added config option to change behaviour on multiple ammo slots (mainly for cars)
Bugfixes:
- Fixed only checking first ammo slot in cars
- Fixed modded cars without guns causing ammo empty alerts (AAI)
Optimisations:
- Only scanning surfaces for forces with connected players
- Only scanning surfaces on init now, updating by single entities as they are build or removed
- Only scanning surfaces once instead of twice (once for turrets and once for cars)
Version: 1.1.4
Date: 2021-04-02
Bugfixes:
- Fix multiplayer incompatibility by clearing index on game version/mod version/config change
Locale:
- Added alerts to locale
- Customized alerts with localised name of entities
Version: 1.1.3
Date: 2021-03-29
Changes:
- Icon and message overhaul (by snouz)
Version: 1.1.2
Date: 2021-03-28
Bugfixes:
- Added migration to add car index to existing saves
Version: 1.1.1
Date: 2021-03-28
Changes:
- Added car ammo alerts, if car has guns (this should apply to modded cars and tanks)
- Added config options to display/hide car and/or turret ammo alerts
- Added german locale
- Mod display name is now less focused on turrets
Version: 1.1.0
Date: 2020-12-02
Changes:
- Version bump for base game 1.1
Version: 0.18.3
Date: 2020-03-21
Changes:
- Migrated on_event to on_nth_tick for performance
Bugfixes:
- Added missing initialization of turret index
Version: 0.18.2
Date: 2020-03-20
Changes:
- Redesigned surface handling again to be more performant
Version: 0.18.1
Date: 2020-03-19
Changes:
- Added changelog file
- Changed dependency to base 0.18
Bugfixes:
- Redesigned surface handling to ensure compatibility with other planets and Blueprint Lab
Version: 0.18.0
Date: 2020-02-20
Changes:
- Ported to 0.18
- Renamed mod for upload in mod portal
- Matched versioning to Factorio versions
Graphics:
- Added thumbnail