Gear Girl Character


This mod replaces your character with a female version of the engineer, Gear Girl!

Tweaks
4 years ago
0.17 - 1.1
22.2K

g New version of this mod released as a new mod upload

8 months ago
(updated 8 months ago)

New Gear Girl Character
Separate HR graphics mod for those that like that: New Gear Girl Character - HR graphics

8 months ago

Hey. I came back a few weeks ago and have been doing a few updates (See the new github page linked on this mod), and have been starting some preliminary work on a remake with a new model.

Would you mind listing the issues that exist right now? I tested the mod with several others like the jetpack mod and minime, but it didn't seem to have problems with them.

8 months ago
(updated 8 months ago)

Hey! Honestly thought you had moved on as nothing was receiving replies.

I can't get into specifics well (posting from phone and will likely be 8-12 hrs before I can fire up my computer again), but basically your mod was redefining everything for the character and then overwriting vs changing only those specific things that needed changing for the character animations and pictures.

Some mods, when by themselves, yes do work with yours, but only because they put in extra logic if yours is loaded. This causes problems when yours and theirs are not the only mods loaded. Ex: try loading realistic flashlight, minimaxime, and this mod together. The GG character will have the realistic flashlight, while the default won't (or was it the other way around? Again, posting from memory on phone). And if you add other character skin mods into this mix, they'll be similarly affected (default flashlight).

I believe Pi-C tried getting a hold of you a few times about this.

If you want, feel free to rip my code in its entirety to update yours, but yours has also been like this for so long that many mods have special case handling if yours is present that will still break things with other mods (like realistic flashlight).

7 months ago

I've been playing around with it, though, is there no way to not need to add another dependency to the mod and have it work as standalone?

7 months ago

Sure, you could replicate all of the relevant pieces from Pi-C's mod into yours, but this would essentially be reinventing the wheel and any bugs fixed or improvements made to that mod's logic would have to be manually reviewed and replicated back over into this one. Honestly though, it doesn't seem worth it doing that. There are 21 (22 counting the version I uploaded) other mods depending on it already, so there's a good chance anyone using character skins will already have it, and Factorio is actually pretty good with handling mod dependency except in some edge cases where people switch between game and mod versions a lot.

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