one mod that I use, beltplanner, operates with an item that I place on the ground to set the start and end of the path, and then places ghosts along an automatically generated route. the item magically zaps in and out of my inventory during this process, since it is essentially a "planner" that can be placed in the 2.5D world.
Ghost in Hand is super-awesome for everything but this one item. Which is, TBH, because the items really odd, but still.... So, it'd be nice to have either the specific item blacklisted, or a mechanism to allow me to do that in the game.
To hopefully save you some lookup, the item is an "item-with-label" named "beltplanner", and the entity is a "simple-entity" named "beltplanner" :)
edit: probably no surprised, but adding that the code where the robots are excluded, by that specific name, works fine.