GUI Unifier

by snouz

Forces mod buttons to look uniform and aligned, harminizes icons, and adds visual options for buttons for 117 mods and counting from mods such as Factory Planner, Helmod, YARM, Module Inserter, Bob's mods, Pyanodon, Schall's mods, Todolist, Creative Mod and many, many more! Now updated & Maintained for Factorio 2.0 & Space Age by SolusCaelum

Tweaks
2 months ago
1.1 - 2.0
56.2K

b 248k missing top button after other mod was removed

2 years ago
(updated 2 years ago)

Hi,

UPDATE: Fixed by adding lines to 248k mod \248k_1.0.14\control.lua
https://i.imgur.com/szrWlkI.png

Saving game, then changing to default mod files.


After removing some mods ( https://i.imgur.com/7IrWDWF.png ) from the save, the 248k mod button disappeared.

I've been trying for hours to restore it with various mod activation/removal combinations, reinstalling "what is..." restores the button of this mod but not 248k. ( https://i.imgur.com/41jcKZs.png https://i.imgur.com/9zCCaRW.png https://i.imgur.com/xE7R7tt.png )

Is there any way to force a button to be added again, or to add it manually with a console script?
Or even to trigger action of that button with console command.

Unfortunately I got 15h base rebuild before I realized the button was gone ;(

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