Running this on a server and it seems to be constantly using at least 0.3ms of script time at best, but most often it is 2 to 6 ms while players are doing things (the only time we can seem to get it even as low as 0.3ms is when everyone stops doing anything). This is causing the slower players to be constantly dropped from the game because they are unable to catch up.
As it is we would opt to remove it at this point, however the message on the information page here warns against doing that as it will leave empty buttons behind. Would there be any way of fixing either the performance issues or perhaps adding a settings option that can be selected that reverts its changes so it can be uninstalled safely after that option has been set and that map saved?
We all absolutely adore the visual changes this mod performs, but when we figured out that when the players are doing things that it causes its script time to significantly increase, which we've confirmed precisely matches the time of when some players are dropping, stability of the player connections are far more important than looks. 🙂