A tool for manipulating blueprints
Mods introducing new content into the game.
Change blueprint behavior.
Import several blueprints, or just one ... When you open the MOD window, this msg appears:
IMG: http://i.imgur.com/jVAxXMQ.png
FOREMAN/control:572: bad argument #0 to 'add' (wrong number of arguments.)
Not my day today.. Should be fixed now