Foreman deprecated


A tool for manipulating blueprints

Content
5 years ago
0.13 - 0.16
90
Blueprints

b Multiplayer desyncs

7 years ago

Just wanted to mention that importing anything but the tiniest blueprints (ie FARL track) causes a multiplayer session to be lost with "could not keep up with server". In singleplayer it works fine/instantly.

i7 4790k OC'd, 16GB RAM, etc so I don't think it's genuinely a performance issue.

New response