Fixed! Added SE as an optional dependency for this mod and it works great now. Old recipes for SE crusher are back.
Making the core miner give gange instead of the ore would be much more work though. I'd have to check for SE being added, then change the recipes for core fragment crushing (normal/uranium/iritite). Plus, I have Krastorio2 as well, so I'd have to do the same for rare metal too.
Since SE core mining recipes are determined when the mod loads, you can't really just replace the recipe whole. Otherwise an unknown mod might get excluded. The recipe would have to be modified as-is. recipe.product.remove("uranium-ore")/recipe.product.add("uranium-gange",1%). Something like that, though I don't know the exact coding for it since I'm super new to modding.