Filter Helper


Adds context aware quick select for filter inserters.

Utilities
2 months ago
1.1 - 2.0
17.4K

i [Added] Enable "use filter"

9 months ago

When selecting a filter its sets it but does not enable the use of filters in eg. inserters.

Can you make it so that the checkbox is also enabled when setting a fillter?

9 months ago

If author is going to do this, I hope there will be an option to disable that per player, because accidential setting is a problem in this case...

9 months ago
(updated 9 months ago)

Maybe ctrl-clicking an item should force enabling instead?

9 months ago

It's something that makes sense as a per player feature.

Modifiers are already used for some other things.

4 months ago

Given the changes in 2.0, having it automatically enable the filter when you set an option, and disable it if you remove all filters may be sensible.

4 months ago

I would love this as even more QoL in this mod. Makes sense to me that if I am setting a filter, I am going to want to have the inserter using filters immediately

3 months ago

I just want to add another voice to thjis request. Couple of times ive set a filter product without clicking filter and later on found contaminated belts half a factory away. It can be on by default, a seeting, a modified click (ctr+click).

I would propose that ctr+click or other modified click would be best solution and add to taht that having a second one (shit+ctr+click for example) to turn of filter AND set as blacklist

3 months ago

Added. Configurable with setting.

3 months ago

Our eternal gratitude shall be yours

3 months ago

awesome, but doesnt seems to work :( I have it enabled and it still only adds to filter slot but doesnt enable filtering mode on the inserter

3 months ago

It needs to be an item that didn't exist there before. So if you already have filters, you need to right-click to remove, and then left-click to add.

3 months ago

new inserter, nothing happens. i double checked i have it enabled in mod settings. it may be some mod interactions? I have bobs inserters installed

3 months ago

I am using pY. And this new feature only works on regular (yellow) and fast (blue) inserters, it does NOT seem to work on the mechanical inserters. So I'm not sure how it's coded exactly, but it would be great if it worked properly on modded inserters too!

Thank you for adding this feature though, it was very much desired by myself :)

3 months ago
(updated 3 months ago)

Thats that. It was py's mechanicall inserter for me too. Ill check yellow one when im home

3 months ago
(updated 3 months ago)

yep works for me on yellow inserters too, just not on mechanical. But thats wierd - from what I seen in the code it checks the type atribute of entity wherever it is "inserter" but mechanical inserter is of type "inserter". So something more have to be going on tahts above my cursory lua knowledge

3 months ago
(updated 3 months ago)

removed double message

3 months ago

its really interesting, the vanilla burner inserters work but somehow pY's mechanical inserter which are basically modded burner inserters don't work...

3 months ago

Really nice!! Perhaps we can take this one step further, perhaps when holding CTRL and left click when placing an inserter, use filter is already activated?
as now i always place inserteds rotated away from source/destination to prevent the inserter doing stupid stuff, but then the filter helper does not activate. Orr perhaps the filter helper should search in a radius around the inserter instead?

2 months ago

I ran into the issue with Pyanodons mechanical inserter as well - created a PR to fix it here: https://github.com/MESLewis/FilterHelper/pull/20.

2 months ago

Thanks for the commit. Fixed for the next version.

New response