Adds context aware quick select for filter inserters.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
When selecting a filter its sets it but does not enable the use of filters in eg. inserters.
Can you make it so that the checkbox is also enabled when setting a fillter?
If author is going to do this, I hope there will be an option to disable that per player, because accidential setting is a problem in this case...
Maybe ctrl-clicking an item should force enabling instead?
It's something that makes sense as a per player feature.
Modifiers are already used for some other things.