Fantario


This mod is a challenge. Featuring scrap recycling and a pre-electric burner era You can stream it ;D No problems :D

Overhaul
1 year, 7 months ago
0.16 - 1.1
1.73K

b Radar crash

3 years ago

Adding fuel (wood) to radar (first version) crashes Factorio.

3 years ago

hey, I dont have this problem... this is strange...

have you a error code?

3 years ago

Factorio crashed. Generating symbolized stacktrace, please wait ...

1 0x000000010ebbed32 in Logger::logStacktrace(StackTraceInfo*) + 0x12

2 0x000000010db7d54b in Logging::logAndAbortOrThrow(char const*, unsigned int, LogLevel, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) + 0x17b

3 0x000000010d936ae4 in Logging::logAndAbortOrThrow(char const, unsigned int, LogLevel, char const, ...) + 0xa4

4 0x000000010e441e6e in StatusWidget::updateStatus() + 0x27e

5 0x000000010f112e0b in agui::Gui::recursiveDoLogic(agui::Widget*) + 0x3b

6 0x000000010f112e6c in agui::Gui::recursiveDoLogic(agui::Widget*) + 0x9c

7 0x000000010f112e3c in agui::Gui::recursiveDoLogic(agui::Widget*) + 0x6c

8 0x000000010f112e6c in agui::Gui::recursiveDoLogic(agui::Widget*) + 0x9c

9 0x000000010f112e3c in agui::Gui::recursiveDoLogic(agui::Widget*) + 0x6c

10 0x000000010f112e6c in agui::Gui::recursiveDoLogic(agui::Widget*) + 0x9c

11 0x000000010f112e3c in agui::Gui::recursiveDoLogic(agui::Widget*) + 0x6c

12 0x000000010f112e6c in agui::Gui::recursiveDoLogic(agui::Widget*) + 0x9c

13 0x000000010f112e3c in agui::Gui::recursiveDoLogic(agui::Widget*) + 0x6c

14 0x000000010f112e6c in agui::Gui::recursiveDoLogic(agui::Widget*) + 0x9c

15 0x000000010f112478 in agui::Gui::logic(bool) + 0xa8

16 0x000000010df8fd27 in GlobalContext::updateGui(bool) + 0x97

17 0x000000010e6e75a5 in MainLoop::prepare() + 0x415

18 0x000000010e6e5e5a in MainLoop::mainLoopStep(WorkerThread&, MainLoop::HeavyMode) + 0x13a

19 0x000000010da79d33 in MainLoop::run(Filesystem::Path const&, Filesystem::Path const&, bool, bool, std::__1::function<void ()>, Filesystem::Path const&, MainLoop::HeavyMode) + 0x5a3

20 0x000000010d8f8491 in main + 0x17121

Stack trace logging done
1175.479 Error StatusWidget.cpp:34: Entity radar of type radar at position {-1.5000000000, -15.5000000000} has status None
Logger::writeStacktrace skipped.
1175.479 Error CrashHandler.cpp:189: Map tick at moment of crash: 4102615
1175.479 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
1181.905 Uploading log file
1181.950 Info SystemUtil.cpp:547: Started /Applications/Games/factorio.app/Contents/MacOS/factorio; trampoline PID: 57004

3 years ago

hm... have you mods for radars?

3 years ago

I have the same problem. I can't fuel the radar by opening it then putting the fuel in. Only your mod is loaded with Factorio Base 1.1.6

3 years ago
(updated 3 years ago)

ok, this problem is a Factorio problem. I write this bug in the forum.

You can "fix it". Please use a inserter, I haven´t idea why but this work correct (without crash).

EDIT:

https://forums.factorio.com/viewtopic.php?f=30&t=93074&p=527454&hilit=radar+burner#p527454

This thread has been locked.