Allow me to provide a different perspective:
No matter how large the chest buffer is or how expensive the items that are going through it, if the output is not blocked then the buffer will never contain more than 10 seconds worth of what you produce!
If the output is blocked, and the chest buffer is filling up with very expensive items, you can just prevent that by limiting the chest slots on both sides. Even for particularly expensive items that are only needed in very small quantities but still have unreasonably large stack sizes (such that even a single stack is way too much buffer for you), you have the ability to set the chest connection to balance mode and insert items using a circuited inserter or a small logistics request. In any case, this is not an issue which is made any more solvable by linked chests and it's certainly not the issue you described.