Is there a way to remove plots that are no longer linked to a factory in the "overworld" (or inventory)? Or at least a way to delete the entities inside them.
I ran into UPS issues after re-designing factorissimo smelting setups with heavy use of recursion and many factories involved. (My base was close to dropping below 60 UPS before I started already.) After trying (and implementing large scale for testing) several builds, I noticed that there were plots on the maps visible from iterations I no longer have. (I use creative mod's void chest to dispose of old factories, as opposed to shooting chests.) Since they're still full of machines and ores and belts and stuff, they contribute to the UPS usage, and by now I begin to notice it quite a bit.
I expected that the mod would automativally remove plots that are no longer linked to anything, which is why I never bothered to deconstruct myself in the past. And now I'm left with tons of unused stuff that does nothing but cost computing time, and no way of ever entering these areas again since the factories are long gone.
How could I get rid of these "trash" plots? Thanks!