The substation has a wire reach of 0, it's not supposed to connect to anything else. The 666KJ is also fine, that's the required 20MWt buffer size.
Maybe some other mod messes up the supply area of the substation? If you hover over the substation, does the area turn blue? Maybe some other mod also adds another power pole that causes everything to be on a separate network.
I'd like you to try the following. Place down a new Mk1 factory building, power it, and stand inside. Then run these commands and tell me what it says:
/c local px = 512*math.floor(player.position.x/512+0.5); local py = 512*math.floor(player.position.y/512+0.5); for _, e in pairs(game.player.surface.find_entities_filtered{area={{px-5,py+16},{px-3,py+18}}}) do game.player.print(e.name) end
/c local px = 512*math.floor(player.position.x/512+0.5); local py = 512*math.floor(player.position.y/512+0.5); for _, e in pairs(game.player.surface.find_entities_filtered{area={{px-5,py+16},{px-3,py+18}}, type="electric-pole"}) do game.player.print(e.prototype.supply_area_distance) end
/c local px = 512*math.floor(player.position.x/512+0.5); local py = 512*math.floor(player.position.y/512+0.5); for _, e in pairs(game.player.surface.find_entities_filtered{area={{px-60,py-60},{px+60,py+60}}, type="electric-pole"}) do game.player.print(e.name) end