Factorissimo2


Factorissimo adds factory buildings to Factorio. Place them down, walk in, build your factories inside!

Content
2 years ago
0.14 - 1.1
207K

b Alien Loot Economy doesn't work well with Factorissimo2

6 years ago

The mod Alien Loot Economy(https://mods.factorio.com/mods/sensenmann/alien-module) implements modules that level up with the number of aliens you kill. But what I noticed is that the modules don't level up when inside factories. I do not know which side causes the incompatibility, Factorissimo or Alien Loot Econ.

What is most annoying is that I haven't found a way to level up the modules once they are stuck to a lower level. They do not stack anymore and occupy inventory space. I just recycle them with Black Market, but that's not really an intended method to get rid of the broken modules.

6 years ago
(updated 6 years ago)

It's Alien Loot's fault, it only checks for module-containing machines in the overworld. I made a bugfix for Alien Loot's code.

6 years ago

Awesome! Can't wait for the PR to be merged and pushed to the mod portal.
Thanks for the fast response and fix :D

6 years ago
(updated 6 years ago)

By the way, you can level up your old modules to the current level (even without the bugfix) by leaving them in chests in the overworld during a level-up.

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