Factorissimo 2 adds factory buildings to Factorio. Place them down, walk in, build your factories inside! This update gives the option for better settings. Credit for the mod goes to MagmaMcFry.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 2.4.3 Date: 2020.09.08 Changes: - Bumped Factorio version to 1.0
Version: 2.4.2 Date: 2020.05.16 Locale: - Added Catalan translation (credit to metalbass)
Version: 2.4.1 Date: 2020.02.10 Changes: - Added setting to make factory buildings indestructible (off by default) Bugfixes: - Fixed crash caused by other mods changing the overlay controller inventory size
Version: 2.4.0 Date: 2020.01.26 Changes: - Updated to Factorio 0.18
Version: 2.3.10 Date: 2020.01.26 Changes: - Added setting to allow one to nest larger factory buildings in smaller ones with Recursion 2 - Added setting to change the factory building limit - Changed shadow rendering (thanks joelpt!) Locale: - Added a lot of pending localizations (thanks to Xagros, Houdem1327, k98a, Sraw and Linver!) Bugfixes: - Fixed crash upon placing invalid factory building - Fixed handling of script raised events
Version: 2.3.9 Date: 2019.10.14 Bugfixes: - Rebuild all power entities on update so factories don't have to be reset manually after the bug in 2.3.8
Version: 2.3.8 Date: 2019.10.14 Bugfixes: - Fixed factories randomly losing power (Toggle power input arrow twice to fix pre-broken factories)
Version: 2.3.7 Date: 2019.08.13 Bugfixes: - Fixed interaction with Warptorio2
Version: 2.3.6 Date: 2019.07.31 Bugfixes: - Fixed overlay not working
Version: 2.3.5 Date: 2019.07.30 Changes: - Added FactorioMaps integration (allowing you to zoom into factory buildings) Bugfixes: - Fixed players becoming stuck inside one another when entering or leaving buildings
Version: 2.3.4 Date: 2019.05.30 Bugfixes: - Fixed crash when picking up too many factory buildings at once - Replaced some deprecated prototype tokens
Version: 2.3.3 Date: 2019.05.05 Bugfixes: - Fixed crash during /give-lost-factory-buildings
Version: 2.3.2 Date: 2019.05.01 Changes: - Improved throughput of fast modded belts (still won't transport faster than 1 item per tick per lane aka 120 items/second) - Made Alien Biomes less likely to delete factory interior tiles (causing "Unknown tile name" crash when placing factory buildings) Bugfixes: - Fixed decoratives appearing in factory buildings
Version: 2.3.1 Date: 2019.03.05 Bugfixes: - Fixed crash bug with fluid connections
Version: 2.3.0 Date: 2019.02.28 Changes: - Updated to Factorio 0.17
Version: 2.2.3 Date: 2018.02.23 Bugfixes: - Fixed preview window not updating to match preview size setting
Version: 2.2.2 Date: 2018.02.15 Bugfixes: - Fixed startup error in 0.16.24 (zero size fluidboxes)
Version: 2.2.1 Date: 2017.12.28 Changes: - Added power transfer update rate setting
Version: 2.2.0 Date: 2017.12.27 Changes: - Updated to Factorio 0.16 - Updated factory preview to use mod_gui Bugfixes: - Fixed crash after deleting factory buildings using scripts - Fixed being able to build floor in the void outside factory buildings Locale: - Simplified localisation
Version: 2.1.9 Date: 2017.12.27 Bugfixes: - Overlay controllers no longer disappear when removing landfill built under them - Fixed losing factory buildings when picking them up with a full inventory - Fixed Hide Recursion setting not applying properly to new saves and forces
Version: 2.1.8 Date: 2017.06.25 Changes: - Improved belt connection performance by another 2-3x - Improved RSO compatibility Locale: - Added Korean translation (Thanks Ikamusme)
Version: 2.1.7 Date: 2017.05.23 Bugfixes: - Fixed another crash due to API changes (LuaEntity.neighbours)
Version: 2.1.6 Date: 2017.05.23 Changes: - Updated to Factorio 0.15.13 (Won't load in older Factorio versions, so UPDATE FACTORIO) - Reduced collision box of bulk transfer pipes so you can walk through Bugfixes: - Fixed crash due to API changes (LuaSurface.freeze_daytime)
Version: 2.1.5 Date: 2017.05.11 Changes: - Updated to Factorio 0.15.10 (Won't load in older Factorio versions, so UPDATE FACTORIO) - Made factory buildings blueprintable again (hoping that the mysterious crash is gone for good this time) Bugfixes: - Fixed connection arrows pointing the wrong way (due to a bug in 0.15.10) - Fixed factory requester chests not connecting to factory buildings Locale: - Updated Russian translation
Version: 2.1.4 Date: 2017.05.05 Changes: - Updated to Factorio 0.15.7 (Won't load in older Factorio versions, so UPDATE FACTORIO) - Reenabled previews! Additionally, you can now preview the item in your hand! - Added mod setting to hide the recursion technologies
Version: 2.1.3 Date: 2017.04.30 Changes: - Disabled the preview feature temporarily, it was causing instant desyncs in multiplayer.
Version: 2.1.2 Date: 2017.04.29 Features: - Added preview feature! Hover over a factory building to see what's inside, hover over a factory power monitor to see what's outside. Of course you need to research the new technology first. Changes: - Updated to Factorio 0.15.4 (Won't load in older Factorio versions, so UPDATE FACTORIO) Bugfixes: - Fixed energy output mode not leaving enough power for the machines inside! - Fixed tiny external overlay icons - Fixed issue loading wave defense scenario
Version: 2.1.1 Date: 2017.04.27 Changes: - Changed tech requirements for Recursion 1 Bugfixes: - Fixed crash on loading in 0.15.3 Locale: - Added Russian translation (thanks Apriori!)
Version: 2.1.0 Date: 2017.04.26 Changes: - Updated to Factorio 0.15.2 (Won't load in Factorio 0.15.0 and 0.15.1!) - Added /give-lost-factory-buildings custom command to get back your factory buildings - Added some mod settings you can change in the Options->Mods menu: - Added Easy Research setting: Makes this mod's research a lot cheaper - Added Free Recursion setting: Allows recursion even without the Recursion technologies - Modded pipes/pipes-to-ground/storage-tanks can now connect to factory buildings
Version: 2.0.4 Date: 2017.04.26 Changes: - Changed the default power transfer rate for higher-tier factory buildings Locale: - Added Polish translation (thanks Tomirad!)
Version: 2.0.3 Date: 2017.04.12 Changes: - **Factory buildings are no longer blueprintable and ghost-placeable!** (Factorio will occasionally crash *to desktop* when you roboplace a new factory building, so blueprinting them has been disabled until this crash has been resolved, maybe in 0.15) - Updated minimal version requirements (thanks, jsmirnov!) - Renamed factory input/output pipes to factory bulk transfer pipes Bugfixes: - Prevented crash when running out of surfaces - Prevented crash with missing overlay controllers Locale: - Added German translation (sorry, Erdbeerbaer!)
Version: 2.0.2 Date: 2017.04.02 Bugfixes: - Fixed crash bug with 2.0.1 update script - Fixed bug with chest connections and overlay displays
Version: 2.0.1 Date: 2017.04.02 Bugfixes: - Fixed picking up factory buildings Mk3 being broken (Player 1 will be given back all the factory buildings Mk3 you've lost because of this bug. The broken items will be removed on placement, with an "Invalid factory data" message.) - Fixed improper belt compression - Fixed missing walking speed and walking sound inside factory buildings - Fixed issue where factory port markers would sometimes block inserters from using chest connections
Version: 2.0.0 Date: 2017.03.31 Info: - First release