Changelog
Version: 1.1.0
Date: 2020-11-24
Changes:
- Added support for 1.1.0
- Change technology prereq from tanks to tank
- New technology graphics for logistics 4/5
- Cloned technology icons changed from 128 to 256
- If a mod has changed the fast_replaceable_group for the vanila entity use it
Version: 1.0.2
Date: 21. 11. 2020
Changes :
- Updates to fast replaceable groups
Version: 1.0.1
Date: 13. 09. 2020
Changes :
- Updated icons so they so up correctly in update planner
Version: 1.0.0
Date: 07. 09. 2020
Changes :
- Updated icons to 64x64, matching vanilla
Version: 0.4.7
Date: 28. 06. 2020
Changes :
Fixes :
- Fixing health of storage tank mk2
Version: 0.4.6
Date: 19. 06. 2020
Changes :
Fixes :
- Fixing next upgrade
Version: 0.4.5
Date: 07. 06. 2020
Changes :
Fixes :
- Updated upgraded pipe throughput
Version: 0.4.4
Date: 20. 04. 2020
Changes :
Fixes :
- Removed next_upgrade from rolling stock
Version: 0.4.3
Date: 15. 02. 2020
Changes :
Fixes :
- Fixes pipe-to-ground mk2 max distance
- Updated rapid-splitter-mk2 speed
- Fixed mk1/mk2 rapid-splitter graphics
Version: 0.4.2
Date: 10. 02. 2020
Changes :
Fixes :
- offshore-pump-mk2 .. should be disabled until researched
Version: 0.4.1
Date: 2. 02. 2020
Changes :
- General Code Refactor
- Added Offshore Pump Mk2
Fixes :
- Tanks / Cars should be items using the type "item-with-entity-data" to preserve their grids
- Cleared icon_mipmaps warnings
- Be nicer in how we deal with fast_replaceable_group & next_upgrade
Version: 0.4.0
Date: 21. 01. 2020
Changes :
- Support 0.18
Version: 0.3.0
Date: 30. 12. 2019
Changes :
- Added thumbnail
- Reordered changelog.txt
- Vehicle's in their own sub-group
- Added mk2/3 cars and tanks
- Cars / tanks all have equipment grids
Version: 0.2.7
Date: 09. 07. 2019
Changes :
- Changing bounding box on pump-mk2 to match vanilla
- Updating energy required for trains
- Moving vanilla next_upgrade assignments to data-updates so that other mods that copy vanilla items
don't copy the modified versions
Version: 0.2.6
Date: 05. 27. 2019
Changes :
- Fixing migration old file for fluid-handling-2
Version: 0.2.5
Date: 05. 22. 2019
Changes :
- Changed Technology Fluid-Handling-2 name to FactorioExtended Fluid Handling so that this does not conflict with other mods
if they have added fluid-handling-2 technology
Version: 0.2.4
Date: 03. 17. 2019
Changes :
- Changed the way fast_replacable_group was being assigned for both underground pipes and long handed inserters,
if other mods change base fast_replacable_group it should now update FE entities with the same group.
- Added upgrade route for long-handed-inserters to fast-long-handed-inserters
- Added upgrade route for fast-inserters to fast-inserter-mk2
Version: 0.2.3
Date: 03. 15. 2019
Changes :
- Added a check to see if users had bobslogistics mod enabled, if found then fast replacement group
for MK2 undergrounds is changed to pipe-to-ground to play nicely with bobslogistics mod and still
be able to upgrade from standard underground pipe to mk2 underground pipe.
Version: 0.2.2
Date: 03. 10. 2019
Changes :
- Updated upgrade path for extended items
- Removed fast replace property from long-handed inserters
Version: 0.2.1
Date: 03. 03. 2019
Changes :
- Updating graphics and properties
- Fixes crashing due to graphics being old
Version: 0.2.0
Date: 03. 01. 2019
Changes :
- Updating to work with 0.17
Version: 0.1.6
Date: 08. 15. 2018
Bugfixes:
- Fixed max speed on fluid wagons and cargo wagons
- Fixed MK2 Pipe stack size
Version: 0.1.5
Date: 06. 10. 2018
Bugfixes:
- Fixed Stack Filter Inserter Mk2 return Stack Filter Inserter when mined.
Features:
- Changed underground pipe fluid box back to vanilla
- Removed X offset pipe-to-ground sprite
Version: 0.1.4
Date: 04.30.2018
Features:
- Fixing MK2 Train graphic
Version: 0.1.3
Date: 03. 30. 2018
Features:
- Re-balancing science
- Made vanilla underground pipes fast replaceable with mk2 underground pipes
- Reworked pipe recipe
Version: 0.1.1
Date: 13.03.2018
Bugfixes:
- Fixed issue where trains would nop show up on map/mini-map
- Removed incorrect flag "not-on-map" on all train entities, because factorio devs fixed a bug
where entities would still show on map if "not-on-map" flag was set.
Version: 0.1.0
Date: 25.02.2018
Features:
- Initial Release