FactoriCord - The ultimate Discord brige & Server logger

by Zebrra

FactoriCord connects your Factorio server with Discord. It bridges in-game chat messages, logs player activity, and provides a data layer for future API integrations. Ideal for comunities that want real-time interaction and server insights directly from Discord or web panel.

Utilities
9 days ago
2.0
61

Changelog

Version: 1.1.1
Date: 13. 01. 2026
  Bugfixes:
    - Fixed multiplayer incompatibility caused by missing event handle re-registration on load.
    - Resolved the "script-envet-mismatch" error when joining a server.
    - Clients can now join servers without event handler desynchronization errors.

  Changes:
    - Storage initialization is now strictly limited to `on_init` and `on_configuration_changed` to guarantee save/load stability.
Version: 1.1.0
Date: 13. 01. 2026
  Major Features:
    - Added custom victory event: `on_factoricord_victory` (unified victory detection across game modes).

  Features:
    - Added logging for:
      - `on_rocket_launched`
      - `on_research_finished`
    - Added per-event configuration via mod settings (enable/disable tracked events).

  Changes:
    - Refactored internal structure:
      - `controller.lua` now delegates to dedicated event handlers/services.

  Locale:
    - Added EN and FR locales for the new mod settings.

  Compatibility:
    - Supports Factorio 2.0.x.
    - Compatible with Freeplay, Scenarios, and Campaigns without requiring special configuration.