FNEI

by npo6ka

FNEI mod. All recipes for items and usage for them.

Utilities
3 months ago
0.15 - 1.1
270K

b FNEI wont save changes in the Crafting category settings

1 year, 7 months ago

When right clicking a crafter in the crafting category menu in the settings, if i leave and return to that menu, none of the changes are saved (i.e., theyre all returned to the green state)

1 year, 7 months ago

UPDATE: After further testing, only some options are saved, not all. For example, the white hole generator from the 248k mod will not get saved if disabled in the menu

1 year, 7 months ago

The issue is with categories using underscores, since that breaks parsing in FNEI.

1 year, 7 months ago
(updated 1 year, 7 months ago)

I fixed it by renaming all the crafting categories in 248k (yes, that was quite a lot of work), since the FNEI code isn't nice to work with - though I think that replacing the "_" with eg. "~" in lines 69, 80 and 89 as well as replacing "[^,]+" with "[^~]+" in line 117 in FNEI/scripts/settings/elements/crafting_buildings.lua should also resolve the issue.

1 year, 7 months ago
(updated 1 year, 7 months ago)

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