Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 0.4.5 Date: 2024-11-01 Bugfixes: - Fix problems with on_string_translated
Version: 0.4.4 Date: 2024-10-31 Bugfixes: - Fix problems with translate index 'ids'
Version: 0.4.3 Date: 2024-10-31 Changes: - Update mod for Factorio version 2.0 - Added multilanguage search
Version: 0.4.2 Date: 2024-01-23 Changes: - Added Ukraine translation (MetenBouldry) - Added Brazilian translation (LUISDASARTIMANHAS) - Added settings for displaying hidden fluids in the fnei gui - Hide hidden fluids by default - Add "Hand extraction" for the mining entities - Default settings for displaying hidden recipes are true. - Changed caption for very low or high number on gui Bugfixes: - Fix fnei gui location off screen - Fix open main fnei gui when click on the empty hotbar button - Fix an issue related with the '_' symbol in the recipe name - Fix incorrectly display mining entities - Fix temperature range for ingredients - Fix GUI lag while Improved Research Queue is installed
Version: 0.4.1 Date: 2021-03-29 Bugfixes: - Trying to fix desynchronization - Remove deprecated setting
Version: 0.4.0 Date: 2020-11-28 Changes: - Update to 1.1 Bugfixes: - Fix mod-gui problems - Fix numeric-up-down problems
Version: 0.3.4 Date: 2020-05-28 Bugfixes: - Fixed FNEI crash when recipes are removed from the hotbar
Version: 0.3.3 Date: 2020-05-28 Bugfixes: - Fix "Parent style not found: fnei_recipe_green_tech_button." Changes: - Sprite optimizations (drd_avel)
Version: 0.3.2 Date: 2020-05-19 Bugfixes: - Increase performance: refactoring debug lib Changes: - Added draggable gui for FNEI
Version: 0.3.1 Date: 2020-01-23 Bugfixes: - Fix "script-only" errors - Added polish translation (VrozaX)
Version: 0.3.0 Date: 2020-01-23 Bugfixes: - Updated to 0.18 - Updated German Locale
Version: 0.2.7 Date: 2019-08-14 Bugfixes: - Fix products caption
Version: 0.2.6 Date: 2019-07-25 Bugfixes: - Remove want_ellipsis options Changes: - Add basic remote interface
Version: 0.2.5 Date: 2019-05-25 Bugfixes: - Fix Lagspikes related to hotbar gui - Fix GUI shows scroll box where it should not be when - Fix made in list error related to exceed amount of fluidboxes Changes: - Add german translation
Version: 0.2.4 Date: 2019-04-14 Bugfixes: - Fixed bug with opening technology tree
Version: 0.2.3 Date: 2019-03-20 Bugfixes: - Fix Recipe look up error(<FNCustomEvents> FNEI/scripts/recipe/controller.lua:430: bad argument #1 to 'pairs' (table expected, got nil)) Changes: - Move left-gui to mod-gui - Replase hotbar sprite-button to recipe-button
Version: 0.2.2 Date: 2019-03-17 Bugfixes: - Fix error LuaRecipe doesn't contain key mining_time. - Fix research queue bags - Fix don't showing long names - Fix handcraft speed
Version: 0.2.1 Date: 2019-02-28 Changes: - Added support for 0.17
Version: 0.1.12 Date: 2018-11-10 Bugfixes: - Fix "__FNEI__/scripts/recipe/gui.lua:152: attempt to perform arithmetic on local 'pos' (a nil value)" - Fix "__FNEI__/utils/raw_technologies.lua:42: attempt to index local 'tech' (a nil value)"
Version: 0.1.11 Date: 2018-11-06 Changes: - Test changelog information
Version: 0.1.10 Date: 2018-11-06 Bugfixes: - Fix "detail-chance" information - Fix "Error when enabling KS_Power oil boiler recipes" issue Changes: - Implement impostor recipes for mining/pumping (thanks mentlerd) - Add external interface for locale specific search (thanks mentlerd) - Delete "open-techs" option
Version: 0.1.9 Date: 2018-09-15 Bugfixes: - Fix Unknown sprite error - Fix Crash On Looking For Usage Of Certain Items Changes: - Add pcall(save call) for default event - Settings "show hidden recipes" defauilt is true - Add Japanese locale (thanks shelaf)
Version: 0.1.8 Date: 2018-07-06 Bugfixes: - Fix Russian locale (thanks dima74) - Fix long time opening tech tree thought fnei gui Changes: - Add hotbar for FNEI
Version: 0.1.6 Date: 2018-05-19 Bugfixes: - Fix "Backspace doesn't work in inserter capacity override input" - Fix Recipe from Py`s mods not showing up - Fix the height of "crafting time" labels in the recipe gui - Fix the main button label - Fix showing recipe problem in the god mod Changes: - Add Russian locale - Add display temperature of fluids, if available
Version: 0.1.5 Date: 2018-03-09 Bugfixes: - Fix error FNEI/utils/data_wrapper.lua:70: bad argument #1 to 'pairs' (table expected, got nil) Changes: - Add FNEI hotkey icon (optional)
Version: 0.1.4 Date: 2018-03-06 Bugfixes: - fix a slow and unstable search - Fix crash when need to display several identical prototypes
Version: 0.1.3 Date: 2018-03-04 Bugfixes: - Fixed the error of displaying two identical technologies inside the mod - Fixed the display of the label of the crafting time when they are disabled
Version: 0.1.2 Date: 2018-03-04 Bugfixes: - Fixed desync for crafting categories - Fixed UI scale problem
Version: 0.1.1 Date: 2018-03-03 Bugfixes: - Fix "Error while running event FNEI::on_gui_click (ID 1) _FNEI _/unsort/recipe_gui.lua:219:attempt to compare number with nil"
Version: 0.1.0 Date: 2018-03-03 Changes: - Global refactoring update
Version: 0.0.17 Date: 2018-01-08 Bugfixes: - Fixed crash: Missing gui style "red_slot_button_style" for hidden items https://github.com/npo6ka/FNEI/issues/12
Version: 0.0.16 Date: 2017-12-16 Changes: - Added support for 0.16
Version: 0.0.13 Date: 2017-10-23 Bugfixes: - Fix desync problem - Fix MP bags in gui - Fix the disappearance of some unlocked recipes when viewing the technology tree - Fix description in option gui Changes: - Remove second FNEI key
Version: 0.0.11 Date: 2017-09-10 Bugfixes: - Small fix option gui Changes: - Restyling icon in gui - Add option "Show hidden items" - Add option "Show unattainable recipes" - Add option "Show recipes in the following buildings" - Add exit and option icon to the main window
Version: 0.0.10 Date: 2017-08-25 Bugfixes: - Fix the chance of retrieving the item in the recipe - Fix bug related with a space in the search Changes: - Add option Detailed information about the chances of obtaining an item - Add option close FNEI when pressing E - Add more ru locale
Version: 0.0.9 Date: 2017-08-23 Bugfixes: - Fix chash when upgrading from an older version of the mod - Fix tech reset bug
Version: 0.0.8 Date: 2017-08-17 Bugfixes: - Fix label description in recipe gui Changes: - Make static recipe gui - Added option gui - In the game, it is not possible to open the required technologies by calling 1 function, but I found a way to do this. This can work unstably, but I think that this is a very useful function. I put it in a separate category of settings because this function opens some of the achievement.
Version: 0.0.7 Date: 2017-07-24 Changes: - Global recipe gui changes - Added russion locale file - Disable hidden recipe
Version: 0.0.6 Date: 2017-06-17 Bugfixes: - Fix problem with recipes having a percentage output Changes: - Center alignment for item names - Added a restriction on the list of ingredients and products for small screen resolutions
Version: 0.0.5 Date: 2017-06-24 Bugfixes: - Fixed the error of the main window after loading saved game - Fixed the error of the recipe window after loading saved game Changes: - Localisation of the recipe name in recipe gui - Localisation of the item name in recipe gui - Static gui width of the recipe
Version: 0.0.4 Date: 2017-06-21 Bugfixes: - Fix crash when missing item flag when populating GUI
Version: 0.0.3 Date: 2017-06-19 Changes: - Resize tech icon in recipe gui - Red light for disabled items - Red light for disabled recipes - Added sorting of unexamined recipes and refactoring gui - Clear the right-click search box - More loyal search
Version: 0.0.2 Date: 2017-06-09 Changes: - Add back button on recipe panel - Relocate panel to player.gui.left - Move paging from bottom to near top to avoid issues when panel resizes - Ignore disposal or repackaging recipes - Add locale file - Removed the ability to add 2 identical recipes in a row - Add recursive paging - Add save previous recipe page
Version: 0.0.1 Date: 2017-06-07 Changes: - First version