First off, some options within FNEI were changed:
Unlocking the admin controls within FNEI (all three) and setting FNEI window to stay open (don't auto-close).
Then the game was played normally for the most part. at some point during play, i open FNEI to check a recipe or see what technology i need to research in order to get to a certain point.
Omnimatter isn't like most mods, it's very dynamic. it unlocks and locks recipes, overwrites its own recipes once research is completed, etc.
On this particular occassion, after checking a piece of research and opening the technology window, my omnitractor recipes disappeared. saving/reloading the game didn't restore them. opening FNEI and the technology window showed i had researched the necessary technology and normally (creative Mode+lots of OP beacons+reduced science cost) play through without using FNEI doing pretty much all the same things results with no losses in recipes within omnitractor.
Created a new world. activated most of the creativeMode cheats, and built a simple research factory that would research things quickly.
I took screenshots every so often but a few hours into the game i was well past my original "error" point and had many more omnitractor recipes available to me.
I opened FNEI, set the admin controls to let me use it to look into the technology window, clicked a technology icon for something and BOOM, all my recipes are missing for omnitractor.
https://www.dropbox.com/s/7xshj8917fb34io/FNEI%20deleted%20omnitractor%20recipes.rar?dl=0