Expanded Productivity Research

by Gandave

Adds Productivity technologies for all intermediate recipes, grouped by output item, with a progression similar to mining productivity. Optionally adjusts existing techs' progression. Optionally adds productivity techs for non-intermediate recipes as well.

Tweaks
a month ago
2.0
1.71K
Manufacturing

b [Bug?] Original Prod Research Bugged

a month ago

The recent update to version 2.0.60 seems to have altered something with the productivity researches. When I entered my game, I noticed that all the original productivity recipes have been altered to only require up to Space Science to research. All the other prods added by this mod seem fine.

Additionally, augmenting recipes from the Augmentor mod are now appearing in the productivity researches, despite me having "Include hidden recipes" as false. Not sure if this is intended.

To clarify, Im using "One Planetary Science" for all non-science prods and "All Planetary Sciences" for science prods.

a month ago

Hello,

I investigated a bit and it seems that this bug is caused by the mod https://mods.factorio.com/mod/More-Asteroid-Resources-Forked. It probably still has to do with the 2.0.60 game version as it seemed to be working fine before.

a month ago

Hi, sorry for the late answer, I was very busy the last month.

Can you send me a screenshot of the issue you're observing and of the list of settings? On my end, everything looks fine.

a month ago

I can't post screenshots here, so i created an issue with the same name as this in GitHub.

23 days ago

This is strange. I've created a new game with my current mods and the Asteroid Forked mod and now the bug isn't happening. Might've been an interaction in the previous saves with a mod that I've since removed, but I can't replicate it anymore. If it pops up again, I'll create another post.

Thank you for your time.

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