Hello,
after u fixed the bug i had with my modpack, i had the time to play around with your mod. i realized that certain recepes to have infinite prod research could protentialy break the game, lets say flurceton cooling for example, i guess that one that u have blacklist. having a blacklist is good for vanilla scope. if you playing with a larger modpack,you cant practicly maintain a blacklist, having it set to all intermediates is fine 99% of the time at least for me. but i want lets say some recepie to have prod research that only is enabled with the true "everything" settings. but then i clutter up my research tree with a lot of of unnessary stuff, and potentialy game breaking when i only actully need all intermediate + a handfull of outlierers. not to speak of it breaks automated reasearch queing. since half of the availible research is considered unwanted or can break the game. so i kindly ask for a feature to whitelist recipes. to minimize the amount of clutter and potential gamebreaks
Ty in advance Eulenberg