Expanded Productivity Research

by Gandave

Adds Productivity technologies for all intermediate recipes, grouped by output item, with a progression similar to mining productivity. Optionally adjusts existing techs' progression. Optionally adds productivity techs for non-intermediate recipes as well.

Tweaks
a month ago
2.0
1.71K
Manufacturing

i [Implemented] More Staggered Science requirement

3 months ago
(updated 3 months ago)

Hey Great mod. I was just think that maybe it would be better if it the different science pack requirements was more staggered instead of instant going up to next tier. So what i mean is that right now if i set it to go from red science to promethium science and have 30 tiers of science, it will than start with only red for tier 1, then red and green for tier 2 and red, green and blue for tier 2. By the time it's at tier 7 it needs promethium science and that then goes for the rest of the tier to 30. Maybe it would be better if the first 3 or 4 tier was only red and then the next 3 or 4 was red and green. Just os it doesn't feel so harsh. Hope you understand what i mean

3 months ago

I believe I understand. For example, you could have the techs progress like so

Prod1: 100x Red,
Prod2: 200x Red,
Prod3: 300x Red,
Prod4: 400x Red+Green,
Prod5: 500x Red+Green,
Prod6: 600x Red+Green,
Prod7: 700x Red+Green+Blue, etc.

I'll have to look how the numbers play out, but it shouldn't be too hard to implement. Looks like I'm doing a V1.2 ;)

3 months ago

Yeah thats a better way to show it. It's just less harsh being able to get more before needing promethium science

3 months ago

Don't forget, you can also set the maximum required science pack to be lower than promethium science.

3 months ago

I had a bit of trouble adjusting the number of required packs per level, but I'm finally at a point where I'm happy. Expect an update with this feature tomorrow.

3 months ago

It's now implemented in V1.2.

3 months ago

Yeah just saw it. Very nice update

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