Everbuild

by Mylon

Robots take time to construct

Tweaks
4 years ago
0.18 - 1.1
803

Changelog

Version: 1.0.1
Date: 2020-11-24
  Changes:
    - Updated for Factorio 1.1
Version: 1.0.0
Date: 2020-09-19
  Changes:
    - Added support for entity cloning events.
Version: 0.9.2
Date: 2020-05-15
  Changes:
    - Construction-robots use 4x more energy per tick.  This makes building more energy intensive.
      (Tooltip unchanged, but it shows via prototype explorer)
    - Underground belts and underground pipes take 10x longer to build because they're underground.
Version: 0.9.1
Date: 2020-05-03
  Bugfixes:
    - Entities are checked to see if they were made inactive first.  Removes conflicts with mods like Construction Drones.
  Changes:
    - Building time is calculated off selection box if possible.  Prevents mods like Squeak Through from affecting build times.
    - Building time increased by roughly 50%, in addition to the above change.
Version: 0.9.0
Date: 2020-04-24
  Features:
    - Initial release