- Updated for Factorio 1.1
- Added support for entity cloning events.
- Construction-robots use 4x more energy per tick. This makes building more energy intensive.
(Tooltip unchanged, but it shows via prototype explorer)
- Underground belts and underground pipes take 10x longer to build because they're underground.
- Entities are checked to see if they were made inactive first. Removes conflicts with mods like Construction Drones.
- Building time is calculated off selection box if possible. Prevents mods like Squeak Through from affecting build times.
- Building time increased by roughly 50%, in addition to the above change.
- Initial release