|Created:||2 years ago|
|Latest Version:||1.4.9 (14 days ago)|
|Factorio version:||0.13 - 0.17|
Adds color to items on map/minimap for contrast. Aids map readability.
Belts, splitters or underground belts are colored on the map based on their color (basic - yellow, fast - red, express - blue). Belts from bob's mod and 5dim are also colored. Also changes all power poles to white, and changes steam and solar buildings to green. Roboports, Radar, and Pipes are colored as of 1.3.5.
Additional and larger pictures: http://osldgoth.db48x.net/piwigo/index.php?/category/30&display=xsmall
Main post: https://forums.factorio.com/viewtopic.php?f=144&t=22953
fixed controls hotkey locale, added changelog
-update to 0.17.x and added thumbnail
-added colors for heatpipes and reactors
-fixed one require I missed removing in previous version
v1.4.4(Broken, DO NOT USE)
-safer sprite checks will help prevent errors with future mod changes
-update for boblogistics belt name and tier changes
-Works in 0.15.x
-Fixes from 1.3.10
-Removing DyTech belts
-Changed colors for walls, turrets, accumulators, and solar panels as per 0.15. Try out the new colors before 0.15.x is released. :)
-Added colors for underground belts and splitters for all tiers and mods
-Added config file so 0.15 colors can be turned on or off
-Added English locale file.
v1.3.9 Removed main button. Open/close legend via custom key press "N"(default for now) changeable in settings.
*Legend now on gui.left - recommend using Mooncats Vertical left gui mod till 0.15 is released
v1.3.8 Legend should no longer open for all players when any player opens legend or when a technology is researched.
v1.3.6 fixed bad logic using on_configuration_changed, fixed gui legend height.
v1.3.5 GUI update as well as update to factorio version 0.14.x with new colors
v1.3 update for factorio version 0.13.x
v1.2 5dim and DyTech belts are now colored.
v1.1 bobsmods support
v1.0 base release