ONLY WORKS WITH NEW GAME
Support resource spawner overhaul
If you see that some recipes are missing, try the command: /c game.player.force.reset_technology_effects()
Currently, I am making new textures for entities with Blender, check below.
This mod adds new ores such as nickel, aluminum, chromium and shale.
Adds 40+ new fluids for oil processing.
Adds new buildings such as the electrolyser which makes possible to obtain hydrogen and chlorine, the foundry which melts several metals to obtain alloys, the steel boiler, the oil boiler which burns oils to obtain a large amount of steam.
Change the recipe for plastic, explosives, batteries and other materials.
Plastic is made from polymers which are obtained in different ways.
Explosives are made from nitroglycerin and plastic.
Batteries are made from sulfur, copper, zinc and sulfuric acid.
Changes the recipe of science packs and their texture.
To create the rocket, RTGs will have to be built so the rocket will be charged in electricity in space.