ElectroTurret


Adds Electro Turrets, which are early game electric turrets

Content
4 months ago
2.0 - 2.1
4.51K
Combat

b Upgrades not having an effect

2 years ago

I've just researched many of the upgrades for the electro turrets, but the stats shown on their tooltips don't update, the just show the base default Speed / Damage.

2 years ago

Great mod btw! Very helpful early on

2 years ago

Can confirm, also same issue

2 years ago
(updated 2 years ago)

The issue here is that the turret has electric type projectile and not the custom adikings-shock-turret as it is in the original mod. Think thats why the upgrades do nothing.

The change in prototypes/entity/turrets.lua:

        attack_parameters = {
            type = "projectile",
            ammo_category = "adikings-shock-turret", 
            cooldown = 25,
            projectile_center = {-0.09375, -0.2},
            projectile_creation_distance = 1.4,
            range = 20,
            sound = {

This fixes the research not applying. If VanillaRainbow92 if you can push this change, that be awesome.
Otherwise in the mean time, you can do this manual change in the mod.

2 years ago

cool, thanks 4 the tip!

2 years ago

Download section, should be fixed

2 years ago

Thank you!

2 years ago

But the tech that upgrates ElecTurret to LaserTurret has no translation port, here's screenshot: https://img.picui.cn/free/2024/11/04/672856c94e595.png

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