ElectroTurret


Adds Electro Turrets, which are early game electric turrets

Content
1 year, 1 month ago
2.0
3.88K
Combat

b Upgrades not having an effect

1 year, 1 month ago

I've just researched many of the upgrades for the electro turrets, but the stats shown on their tooltips don't update, the just show the base default Speed / Damage.

1 year, 1 month ago

Great mod btw! Very helpful early on

1 year, 1 month ago

Can confirm, also same issue

1 year, 1 month ago
(updated 1 year, 1 month ago)

The issue here is that the turret has electric type projectile and not the custom adikings-shock-turret as it is in the original mod. Think thats why the upgrades do nothing.

The change in prototypes/entity/turrets.lua:

        attack_parameters = {
            type = "projectile",
            ammo_category = "adikings-shock-turret", 
            cooldown = 25,
            projectile_center = {-0.09375, -0.2},
            projectile_creation_distance = 1.4,
            range = 20,
            sound = {

This fixes the research not applying. If VanillaRainbow92 if you can push this change, that be awesome.
Otherwise in the mean time, you can do this manual change in the mod.

1 year, 1 month ago

cool, thanks 4 the tip!

1 year, 1 month ago

Download section, should be fixed

1 year, 1 month ago

Thank you!

1 year, 1 month ago

But the tech that upgrates ElecTurret to LaserTurret has no translation port, here's screenshot: https://img.picui.cn/free/2024/11/04/672856c94e595.png

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