DyCore

by Dysoch

DyCore, the library mod used in most DyWorld mods. As such, it is needed for all DyWorld mods.

Internal
1 year, 28 days ago
1.1
3.27K

Changelog

Version: 0.2.0
Date: 19. 11. 2023
  Features:
    - New changelog layout
    - Preparation for DyWorld-Dynamics-2
  Additions:
    - No Changes
  Entity:
    - No Changes
  Equipment:
    - No Changes
  Fluid:
    - No Changes
  Function:
    - No Changes
  Item:
    - No Changes
  Module:
    - No Changes
  Recipe:
    - No Changes
  Technology:
    - Added script to change science packs, time and count: DyW.Tech.Ingr.Change(TECH, TABLE, AMOUNT, TIME). Tech is required (still searches for tech, and will skip if can not find it), the rest is optional
  Tool:
    - No Changes
  Locale:
    - No Changes
Version: 0.1.4
Date: 20. 11. 2021
  Bugfixes:
    - Fixed recipes being hidden when they shouldn't
  Translations:
    - German locales updated (by Max)
    - French locales updated (by Bev)
Version: 0.1.3
Date: 30. 10. 2021
  Minor Features:
    - German locales updated (by Max)
Version: 0.1.2
Date: 24. 10. 2021
  Minor Features:
    - English locales updated
Version: 0.1.1
Date: 23. 10. 2021
  Minor Features:
    - Added functions for equipment
  Changes:
    - Fixed Tooltip survival mod setting not showing correctly
Version: 0.1.0
Date: 19. 10. 2021
  Features:
    - First Release
  Minor Features:
    - Several functions for Items
    - Several functions for Entities
    - Several functions for Technologies
    - Several functions for Modules
    - Several functions for Tools
    - Several functions for Recipes