Yeah... I kind of broke everything when I implemented recipes and modules, and didn't re-check whether belts and other things still work. Fixed in 0.0.2
I also added a settings option to disable this mod for entities (ghosts) which are placed with a different orientation, as a belt marked for deconstruction is disabled, one with a upgrade request to change direction however keeps shoving items in the wrong direction until a bot finds time to "upgrade" it. This might be undesirable in some circumstances.