(edit: I mean Helmod, of course :-D)
Hi there! Not sure if that's a bug. When using Helmod without Diversitree, there's a "tree seed" recipe (in Helmod's own category within its recipe selector). Thus, I can configure how many tree seeds and agricultural towers I need to produce a certain number of wood.
With Diversitree installed, this recipe is no longer available in Helmod, maybe because the result of the seed is the fake tree you introduced.
Can you fix this? Or do you have an idea how to make the seeds planted by agricultural towers work again in Helmod?
Thank you!