Dark Matter Replicators 2.0


This mod adds replicators, machines which can produce items using nothing but electricity. Lower tiers of replicators are the most energy efficient and can essentially transform depleted, empty land into a resource. Higher tier replicators can simplify production lines or otherwise act as a convenience. Tier 1 replicators can replace depleted mining drills, allowing your expansion to be for growth rather than necessity.

Content
8 months ago
2.0
722
Manufacturing

b Tenemut Spawn

8 months ago

Seems as though Tenemut is not placed by the autoplace system no matter how high you set it, so you can't do anything with the mod without using the map editor currently.

8 months ago
(updated 8 months ago)

Also, I wonder if it was intentional that some things are more than 10 times more expensive time/energy wise as they used to be in earlier versions, even with the exact same startup settings. For example the utility science pack was ~262 seconds, meaning it cost 163 MJ to create. Now it's ~3.6k seconds, meaning it costs 2.2 GJ to create one (without modules anyway). I know I can just adjust the options, but wanted to see if that change was intentional or accidental.

8 months ago

I've already noticed that the World Gen is broken and I'm already on it

unfortunately I haven't noticed that the values have changed and how long they take to generate but I'll look into that too

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