CrashsiteAbandonedRuins deprecated

by Gouitsu

1.0.6 Tesla Coils fire electricity!! Merged crashsite asset into the abandoned ruins mod. This mod now generates power generators along side the ruins. Created 2 new assets based on the crash site generator and reduced the power output. There are now 3 generators red, green and yellow. Red=150mW rare, Yellow=14MW less rare Green=2MW Common and can be moved.

2 years ago
1.1
130

Changelog

CrashsiteAbandonedRuins
Version 1.0.6
	Changes:-Finaly I managed to switch the tesla coils over to electricity as the projectile
Version 1.0.5
	Changes:
		-Fixed an error with a sprites size when playing in low resolution causing game to crash.
Version 1.0.4
	Changes:
		-Fixed typo in changelog title 
		-Added new craftable defense turret, you can now craft a Tesla turret by deconstructing the power generators that abandoned ruins generates.
			It requires 1x supermodule-core 1x Storage tank 1x Power Generator (the green ones that have starbug on the side) 5x Green circuit and 2 x Copper Wire
			and you can make it from the start provided you find the generators and cores.
			I set the damage to 2/3 that of the laser turret so 75% and at the moment it fires a laser beam however I'll try get it to fire electricity,
		-Lowered the power capacity and output on the generators Red Outputs 150MW down from 150GW and stores 100MJ Yellow 14MW out, 50MJ cap,
			and the green has 2MW out, 25MJ cap.
		-Reversed the changelog putting the latest changelog info at the top.
Version 1.0.3
	Changes:
		-Fixed error causing game not to generate (name of file Starbug to starbug in the medium ruins).
		-Updated description text removing all instances of "blue".
Version 1.0.2
	Changes:
		-Balanced (reduced) the spawn rate of all the crashed power generators dont forget you can change the chances of spawning in the mod options before you generate the map.
		-Added 2 new items, one cannot be crafted called the "Super module core" this has one purpose, its an ingredient enabling the crafting of the "Super Module"
		The super module requires 1x Speed module tier 3, 1x Efficiency module tier 3, 1x Productivity module tier 3 and the "Super module core". 
		you can find the cores scattered amongst the ruins happy hunting.
		-Added a new asset Starbug Cockpit, this will now randomly appear throughout the map, It is a fuctional stationary passive provider chest with the capacity of 256.
Version 1.0.1
	Changes:
		-We identified the crashed ships.
		-New graphics updated with red dwarf easter eggs.