I analysed code of the mod and all required changes are setting:
"factorio_version": "2.0"
and since 2.0 no longer supports expensive recipes it ia also necessary to remove:
normal = {
//keep either stuff here
}.=,
expensive = {
//or stuff here
}
then
and finaly keep only one definition of tag:
enabled = false,
It now needs to be without "" as it is hard typed to bool.
Then mod works without issues.