Constructron


A spidertron that automatically constructs ghosts in the map.

Content
3 years ago
1.1
1.09K
Logistic network

b Logic shortfalls

3 years ago
(updated 3 years ago)

Hello! I have observed five bugs so far.

1) if the constructron(red) is full it seemingly does nothing(literally all night)

2) it seems as if the constructron(red) is expecting to have X resources in my case trees & rocks etc and if a bot or something picks up some it will just sit there doing nothing. I tried to get it unstuck by adding trees and rocks... that wasn't any help.

3) Constructron's(blue) just sit and wait for trees etc to be removed.. I have observed this behavior for at least 10 minutes now on that single blue. I got this unstuck by using my spidertron logistics to clear the trees/rocks.

4) Constructron's(blue) just sit and wait for logistics to fill. There was one case where it was waiting for ages and when I checked on it, it was waiting on an item that I had only placed one of and built it myself manually but because the item wasn't built as part of the network it just sat there.

5) Constructron's(blue) was sitting in the field waiting to build something.. (no idea what there was only constructed buildings there) it had a whole bunch of items in its inventory) I wasn't able to get it unstuck so I picked it up which crashed the server. I don't have a log sorry but it seems very reproducible.

I'd say there needs to be an action time out and a back to base reset to fix most of the above.

Also not sure if it's just a limitation, but each time you deconstruct something is send a red one to come get it even though personal robots have picked up up already. It also does this for each deconstruct job so it will send a red one for each deconstruct.

3 years ago
(updated 3 years ago)

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