yes, thank you.
with 0.0.5, i could start factorio without problems, and the mod seemed to work fine too.
for a first test, just connecting a few lamps with a belt to a power pole.
for a second quick test, a belt properly connected an inserter (right next to the belt) and an assembler (naxt to the inserter, thus 2 tiles away from the belt) to the power grid. but it didn't connect to a powerpole that had a gap of one tile, thus not being directly next to a conductive belt. this probably is intended and should avoid too many connections, unwanted connections, etc.
ps: i had to disable the production scrap mod first. that mod seems to mess around with recipes, especially with belts, eg producing two normal belts from one normal belt and 5 copper wires when i click a conductive belt in the crafting menu :-) :-( LOL