Roboports automatically place refined concrete and deconstruct cliffs within their reach.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 2.18.2
Date: 6. 27. 2020
Features:
- Debug mode added
- Customizable tick counter
Bugfixes:
- Cliffs will now be set for deconstruction instead of dissapearing along with cliff explosives.
Version: 2.18.1
Date: 3. 02. 2020
Features:
- Customizable pavement type
Version: 2.18.0
Date: 3. 02. 2020
Bugfixes:
- Version update to .18
Version: 2.0.0
Date: 24. 09. 2018
Features:
- Concreep now prioritizes refined concrete
- Concreep can have scaled limits to how much it can tax the robot network
Changes:
- Cycles every 30 seconds instead of every 15 units (.25 seconds)
Bugfixes:
- Works with multiple surfaces
Version: 1.2.0
Date: 28. 12. 2017
Features:
- Concreep now autoremoves cliffs as concrete is laid down. Right now it auto-deducts the cliff-explosives from the logistic network instead of delivering it via bot. Hoping to change this in the future.
Note:
- A roboport may fail to remove cliffs if insufficient cliff-explosives are available and it can be stuck in a state where it won't check again.
Version: 1.1.0
Date: 15. 12. 2017
Features:
- Updated for 0.16
- Added option to scale back the range roboports will build concrete.
- Added option to ignore already built tiles (Brick, asphault, etc)