Roboports automatically place refined concrete and deconstruct cliffs within their reach.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Version: 2.18.2 Date: 6. 27. 2020 Features: - Debug mode added - Customizable tick counter Bugfixes: - Cliffs will now be set for deconstruction instead of dissapearing along with cliff explosives.
Version: 2.18.1 Date: 3. 02. 2020 Features: - Customizable pavement type
Version: 2.18.0 Date: 3. 02. 2020 Bugfixes: - Version update to .18
Version: 2.0.0 Date: 24. 09. 2018 Features: - Concreep now prioritizes refined concrete - Concreep can have scaled limits to how much it can tax the robot network Changes: - Cycles every 30 seconds instead of every 15 units (.25 seconds) Bugfixes: - Works with multiple surfaces
Version: 1.2.0 Date: 28. 12. 2017 Features: - Concreep now autoremoves cliffs as concrete is laid down. Right now it auto-deducts the cliff-explosives from the logistic network instead of delivering it via bot. Hoping to change this in the future. Note: - A roboport may fail to remove cliffs if insufficient cliff-explosives are available and it can be stuck in a state where it won't check again.
Version: 1.1.0 Date: 15. 12. 2017 Features: - Updated for 0.16 - Added option to scale back the range roboports will build concrete. - Added option to ignore already built tiles (Brick, asphault, etc)