Hello there,
For the first issue: I wasn't able to reproduce this. But it sounds like maybe the Dawn/Dusk/etc values got tweaked to be very close together. Did you try resetting the settings to default? (In the mod settings menu, there's an circular arrow to do this).
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Jan01 is right in that there was an API change (and yes, a change to vanilla darkness too). Basically, we lost the old way to control how dark the night got granularly.
There is a sort of workaround, but it can only be done in startup settings (Factorio will need to be restarted every time it is changed, and from a mod maker's perspective, I'll have to implement extra checks to make sure it doesn't conflict with the current pitch black mode). I might be able to give you what you want eventually through this alternative, but I'll need some time to explore and test what I can do with it, and if that works out then integrate it into this mod.