Chunked

by xSiNx

This mod adds various buildings with modified ranges to fit on the chunk grid.

1 year, 7 months ago
0.17 - 1.1
64
Owner:
xSiNx
Source:
https://github.com/xSINIQx/Chunked
Homepage:
N/A
License:
GNU GPLv3
Created:
5 years ago
Latest Version:
0.1.3 (1 year, 7 months ago)
Factorio version:
0.17 - 1.1
Downloaded by:
64 users

Chunked.
Providing Chunksized Roboports and Electricity poles with a further reach, if the required research is completed.

For now it adds:
- Technologies to unlock the additions.
- Chunked Roboport MK.I: Roboport with a logistic range of 2x2 chunks, and a construction range of ± 4x4 chunks
- Chunked Roboport MK.II: Roboport with a logistic range of 4x4 chunks, and a construction range of ± 8x8 chunks
- Chunked Big Electric Pole: just a regular big electric pole, with a range of one chunk

NOTE: the roboports are 1 cell bigger on every side than the chunks, i've done this to give a little tolerance when building them not 100% exactly on the chunk raster.

It does not alter the base gameobject's in any way, and it shouldn't break existing bases.

This is my first mod, while designing my city block template i got sick of the roboport's/electric poles breaking symmetry and decided i'd make a mod to fit my needs.

Any feedback is more than welcome.

Changelog
- 0.1.0 > release
- 0.1.1 > fixed where if you mined/pickup a Chunked Electric Pole it would give you a normal Big Electric Pole