Cheaper research for Infinite Inserter Capacity Bonus Research - Copy from Infinite Inserter Capacity Bonus Research mod since i could not seem to mod it to make it cheaper
Tweaks
Mod category: Tweaks
Small changes concerning balance, gameplay, or graphics.
Isn't that a bit like cheating with level x 50 red science? The capacity bonus for inserters 7 already costs 600 red, green, blue, purple, and yellow sciences.
Likely for most. It is really just to get around the high speed mini loaders and ultra inserts not being converted yet so i had no way to keep up with my belts. Honestly i liked your version it is just i needed a quick fix to a bottleneck i could not easily workaround yet with the other mods out there
3 that i have tried. 2 only support the built in belts and not mod belts so don't handle the speed. Last one did but had 2 downsides of been long and having an issue in the recipe making it impossible to build when you could build the belts. That last issue got fixed last night. I should not need this one the normal mods catch up it is just they update a different speeds so this covers a gap for me. Also since i did it has a separate research when i remove the mod from my game it should all get undone i hope and i can switch over to the other mod items. I named it different from yours at a research level for that and so it can kick in before the 7 in game ones are done.