Update to my issue. I removed the hacked-in fourth entry in NEWGEARGIRL.corpse.pictures, and the game crashes saying
Failed to load mods: Error while loading entity prototype "character-corpse" (character-corpse): Invalid pictures index: 4, expected value in the range of 1 to 3. in property tree at ROOT.character-corpse.character-corpse
Modifications: Base mod › Space Age › New Gear Girl Character 2.0
NEWGEARGIRL.corpse.pictures = {
{
layers = {
charactergeargirl_animations.level1.dead,
charactergeargirl_animations.level1.dead_mask,
charactergeargirl_animations.level1.dead_shadow
}
},
{
layers = {
charactergeargirl_animations.level2addon.dead,
charactergeargirl_animations.level2addon.dead_mask,
charactergeargirl_animations.level1.dead_shadow
}
},
{
layers = {
charactergeargirl_animations.level3addon.dead,
charactergeargirl_animations.level3addon.dead_mask,
charactergeargirl_animations.level1.dead_shadow
}
},
}
The crash doesn't happen when the fourth entry is returned.
I am not using Metal and Stars, but am using Space Age.
NEWGEARGIRL.corpse.pictures = {
{
layers = {
charactergeargirl_animations.level1.dead,
charactergeargirl_animations.level1.dead_mask,
charactergeargirl_animations.level1.dead_shadow
}
},
{
layers = {
charactergeargirl_animations.level2addon.dead,
charactergeargirl_animations.level2addon.dead_mask,
charactergeargirl_animations.level1.dead_shadow
}
},
{
layers = {
charactergeargirl_animations.level3addon.dead,
charactergeargirl_animations.level3addon.dead_mask,
charactergeargirl_animations.level1.dead_shadow
}
},
{
layers = {
charactergeargirl_animations.level3addon.dead,
charactergeargirl_animations.level3addon.dead_mask,
charactergeargirl_animations.level1.dead_shadow
}
}
}