how does this affect AI pathing? best example scenario, if you piss of a bug base way far off with pollution will they take a straight path to your base over land and water or will they go via land if it means they'll get there faster then swimming? i know bugs will 'sortof' avoid forests but how do they handle water being cross able?
I think you should not add shallow water to the water already on map. It should only be something you make yourself. This fucks up a lot of defense tactics, like the choke point tactic.