Dig canals to extend or connect bodies of water. - Adds waterfill and swimming - Biters, players, and vehicles are slowed down in water
Small changes concerning balance, gameplay, or graphics.
Everything is good, but after several tests, noticed that in the water only the player or vehicle slows down.
Good catch, seems biters aren't affected by friction like players.. am working around this
I hope you find a solution. The idea of modification and its implementation are really great! : D
Thanks! Fixed in newest release (mostly). Biter slowdown will only trigger if they're attacking
Nice, now playable 👍
Not help in save with NE