This is a really simple, super-basic and honestly not-well-coded set of overrides intended to shift the experience of Sea Block back a little in favour of a slightly less difficult experience, re-introducing more complex factory design choices, and the like.
Currently, the mod implements the following:
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Reverts charcoal to 2.5MJ each, 12 charcoal from every 1 wood brick. (New icon is still used, though.)
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Reverts slag recipe energy_required to 2, from 4 after April 2019 changes to Angel's Bioprocessing.
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[Optionally:] Re-enables water borers (called water pumps in-game, for now) from Bob's Plates, but removes the purified water recipe from them.