ChemicalRascal's SeaBlock Rebalance


Slightly rebalances and tweaks the SeaBlock experience.

Tweaks
4 years ago
0.17.0
5
Owner:
ChemicalRascal
Source:
https://github.com/ChemicalRascal/CRS...
Homepage:
N/A
License:
MIT
Created:
4 years ago
Latest Version:
0.0.3 (4 years ago)
Factorio version:
0.17.0
Downloaded by:
5 users

This is a really simple, super-basic and honestly not-well-coded set of overrides intended to shift the experience of Sea Block back a little in favour of a slightly less difficult experience, re-introducing more complex factory design choices, and the like.

Currently, the mod implements the following:

  • Reverts charcoal to 2.5MJ each, 12 charcoal from every 1 wood brick. (New icon is still used, though.)

  • Reverts slag recipe energy_required to 2, from 4 after April 2019 changes to Angel's Bioprocessing.

  • [Optionally:] Re-enables water borers (called water pumps in-game, for now) from Bob's Plates, but removes the purified water recipe from them.